![]() This whole section of the game really reminded me of Death Road to Canada, one of my favourite games in recent times (that was awesome with two players but my word it yearned for four!).Ī normal run will see you firstly gathering info on the setup of the missions and getting together the tools you’ll need. Your game will massively alter depending on the character you choose, there are also around twenty to unlock and the possibility to design your own from scratch. Each screen has a bank which can be robbed, bins and homes which can be rifled through as well as bars, shops, gang hang-outs, drug dens and science facilities. The game world is quite compact and lightly procedurally-generated in a way that feels intrinsic to the design without feeling like a time-saver for the developer. For example, I chose the soldier, who has to blow up every generator on the level whilst my friend chose a gangster (Crepe) and had to eliminate members of the rival gang (Blahds) as well as having universal goals such as freeing slaves, ‘neutralising’ certain civilians and stealing various items. Playable with up to four players, Streets of Roguelets you choose from a selection of character classes which all play quite differently not just due to their levels of speed, health, melee and ranged attacks but their starting equipment and personal goals on each stage. The visuals may be Terraria-like and pixelated but my word, the depth and variety on offer as well as how the multiplayer completely brings the game to life makes my trousers fly off into the night, never to be seen again.Ī corrupt mayor has taken over the city and ‘The Resistance’ has come together to…well, ‘resist’ the hell out of him. In this particular case, though, those comparisons are well-deserved. Often when a single-person development team name-checks ‘AAA’ games like Deus Ex in the description, combined with a name like Streets of Rogue which makes it sound like a procedurally-generated knock-off of SEGA’s classic brawling series, (which the game most definitely isn’t) alarm bells usually start ringing. Don’t let the eyeball-roll inducing name fool you this could be the game you’ve been waiting for. ![]() ![]() ![]() A few weeks ago I was having a conversation with a fellow local co-op loving friend, lamenting the lack of multiplayer games that have a more ‘progress-based’ bent as opposed to pure blasts of arcade action such as (the very good) Iron Crypticle and the like.Īs if in answer to our prayers, Streets of Rogue is being released after spending over five years in development which includes two years in early access on Steam which have clearly been very well-spent. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |